After you have decided on the look, mood, feel, and style of your puppet film, you can base your character design on these decisions. Of course, the shots you choose in your storytelling will dictate how you build your puppets, and might even dictate how many of each puppet you have to build, depending on what it has to do.
Remember to think about what each character means to the story, and emphasize those qualities in your design. If it's a background character, don't make it the most interesting character in the show. If it's meant to be the lead, don't give it a colour palette that allows it to blend into the background.
Remember it's a puppet! It is not going to walk around independently by itself. Think about what style of puppets you are working with: if you are making sock puppets, any leg-action will take some extra thinking about. Maybe don't spend a lot of time designing shoes for a puppet whose feet will never be seen.
A typical approach to character design might include a five point turn, some expressions, and some of the actions the character might be called upon to perform.
from 'Elegy' by Nadine Takvorian
puppetz rule!
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